Lecture + presentation of the publication MoneyLab Reader 2: Overcoming the Hype
Free entrance
Tobačna ulica 5, Ljubljana, Slovenia

Lecture + presentation of the publication MoneyLab Reader 2: Overcoming the Hype
Free entrance
Tobačna ulica 5, Ljubljana, Slovenia

Exhibition
21 March–20 April 2018
Aksioma | Project Space, Ljubljana
What kinds of questions are raised by the selling of one individual’s full genome? What is the value of a single human DNA profile? At the end of 2015, Dutch artist Jeroen van Loon offered his entire DNA data – 380 GB of personal DNA data – for sale, online, for a year, on a dedicated website. Anybody could place a bid through www.cellout.me.
After careful consideration, the artist decided not to stipulate a contract with the eventual buyer, and not to fix a production cost: the data were put on auction at 0 euros as a starting price, and were sold on 27 September 2016 to the Belgian Verbeke Foundation, at a final price of 1100 euros. The buyer becomes the owner of the entire piece, an installation composed of the server cabinet where the data are stored, some framed pictures documenting the process of extracting and encoding the artist’s DNA and four original letters written by different specialists upon the artist’s request. The letters provide different perspectives on the value of the artist’s DNA. Christie’s Amsterdam tries to estimate the artistic value of the artist’s DNA, contextualizing it in the history of conceptual and performance art; ErasmusMC discusses the moral value of one complete human genome, concluding: “You could think of DNA as a digital version of a person. If you guard his genome and keep it, you can save him from obscurity, and maybe, one day, bring him back to life again. How much is mankind worth to me? How much is it worth to you? DNA is mysterious and ordinary, unknown and familiar at the same time. But above all, the value of the genome is personal.” KPMG (a company focused on big data) considers the speculative value of the artist’s DNA at this moment (nothing, unless it reveals some significant deviation). Finally, Fox-It (a cybersecurity company) insists on the need to protect these data, because DNA is the new gold and “access to the goldmine” should be controlled.More than a take on contemporary digital culture and genetics, Cellout.me can be seen as a work of speculative science fiction that is able to raise uncomfortable questions on the privacy, economics and bioethics of the future. Van Loon took pains to get the most complete and faithful digital transcription of his genome – the most faithful self-portrait even. What’s recorded are rough data without meaning – but, if interpreted and turned meaningful, these information can give the buyer unprecedented power not only over the artist’s persona, but over his lineage, given that the DNA code is shared in part with his parents, siblings and heirs. Whatever happens in the future, he’s no longer the owner of the most faithful translation of himself into data. The sale of this artwork pulls future digital culture into the present, asking new questions concerning authorship, intellectual property, copyright, privacy, big data and ethics: What are the consequences of owning someone else’s DNA data? How does this influence the spatial privacy of the biological owner and his family members?
In this talk, Jeroen van Loon gives a brief general introduction to his work and then focuses on the Cellout.me project which revolves around the idea of selling the artist’s DNA data to the highest bidder through an online auction. Van Loon explains why this idea is relevant to today’s data-driven society, and what kind of fundamental questions it poses to privacy, data authorship, big data and authenticity.

Jeroen van Loon lives and works in Utrecht, Netherlands. He received a Bachelors in Digital Media Design and a European Media Master of Arts from HKU University of the Arts Utrecht. His fascination revolves around revealing, documenting and visualizing digital culture. Earlier work focused on its personal and societal impact, while recent work focuses on the Internet itself: its architecture, physicality and connectivity – speculating on how these will change in the future. Van Loon gave two TEDx talks, won the European Youth Award and was awarded the K. F. Hein Art Grant. Recent work is included in the collection of the Verbeke Foundation, Belgium. Recent exhibitions include the Centraal Museum Utrecht, Dutch Design Week, z33 in Hasselt, Cyberfest 9, V2_ in Rotterdam, Tech Art Expo and transmediale18 in Berlin.
Author: Jeroen van Loon
Production of the exhibition in Ljubljana:
Aksioma – Institute for Contemporary Art, Ljubljana, 2018
Supported by: the Ministry of Culture of the Republic of Slovenia and the Municipality of Ljubljana.
Cellout.me is included in the Collection Verbeke Foundation, , Kemzeke, Belgium.

Exhibition
Curated by Domenico Quaranta
Exhibition opening: FRI, 2 March 2018 at 7 pm
Trg Leona Štuklja 2, Maribor, Slovenia

Crypto Design
Workshop and series of lectures
6–7 March 2018
The Academy of Fine Arts and Design of the University of Ljubljana
Curated by
Institute of Network Cultures (NL)
In the framework of State Machines

Crypto Design is a workshop and series of lectures to explore the Deep Web and find new ways to visualize the nooks and crannies of the hidden parts of the internet. Curated by the Institute of Network Cultures (NL).
THE TALKS
6 March 2018 at 10 AM – 1 PM
The Academy of Fine Arts and Design of the University of Ljubljana, classroom 118
Patricia de Vries
Masks and Camouflage as Artistic Cryptographic Strategies
Over the past years, a growing number of artists have formulated a critique over the ubiquity of identity recognition technologies. Specifically, the use of these technologies by state security programs, tech-giants and multinational corporations has met with opposition and controversy. A popular artistic form of resistance to recognition technology is sought in cryptographic masks. Zach Blas, Leo Selvaggio, Sterling Crispin and Adam Harvey are among a group of internationally acclaimed artists who have developed subversive anti-facial recognition crypto-masks that disrupt identification technologies. In this lecture, Patricia de Vries explores the ontological underpinnings of these popular and widely exhibited crypto-mask projects.
Patricia de Vries works as a PhD researcher at Erasmus University Rotterdam and a lecturer and researcher at the Institute of Network Cultures in Amsterdam. She reads and writes about algorithmic anxiety in the arts. More
Anthony van der Meer
A Guided Tour Through the Clear, Deep and Dark Web
What’s the clearnet? What is the difference between the deep web and the dark web? And how do we find something that wasn’t supposed to be found? In this interactive talk all these questions will be answered. We meet on the clearnet where you learn how to easily find what you’re looking for and what you weren’t supposed to find. Then we will gradually find our way into more hidden parts of the web where we will discover the size and possibilities of the deep web and get to know around this huge online world. Our last stop? The dark web! Is it really such a bad place as the name implies? Or does it have a good reason for existence? You will be provided with tips and tricks to find out yourself. The tour will provide a practical “itinerary” but will also zoom in on the importance of having places to hide.
Anthony van der Meer is a director, researcher and concept developer. He graduated from the Willem de Kooning Academy in Rotterdam in 2015 with his movie Find my Phone. More
Tim Brouwer
Cryptographic Collectibles: the Materiality of Cryptography
Whether it’s electronic money, tokenized assets or identities on the blockchain – digital wealth is gradually becoming a prominent part of our reality. As a result, the importance of cryptographic technologies is increasing. However, do we really understand those technologies? How do cryptographic technologies provide, secure and display wealth? The current, rather technical, depiction of contemporary cryptography omits those who aren’t literate in code writing. Therefore, its significance and scope aren’t entirely visible and cryptography remains in its crypt. Tim Brouwer believes that cryptography can be reimagined through the medium of product design. During his presentation, he will demonstrate the manner in which cryptographic technologies (from ‘Cryptographic Collectibles’ to futuristic bio-cryptography) manifest itself in our material reality.
Tim Brouwer is writing his thesis at the Institute of Network Cultures for the bachelor Product Design, University of Applied Sciences Amsterdam. He uses product design as a medium to investigate and materialize abstract themes such as recognition systems and cryptographic technologies. More
Loes Bogers
Crypto Design Workshop
6–7 March 2018 at 3–8 PM
The Academy of Fine Arts and Design of the University of Ljubljana, Ljubljana, classroom 311
The aim of the Crypto Design Workshop is to “go diving” into the Deep Web, to decrypt its content, and explore how these hidden infrastructures could be empowering, hospitable, and inspiring. During this 2-day workshop, participants set out to find new tangible and visual metaphors that contribute to an understanding of the Deep Web beyond the iceberg and navigation metaphors. The workshop will kick-off with the talks Masks and Camouflage as Artistic Cryptographic Strategies about crypto-inspired art by researcher Patricia de Vries, A Guided Tour Through the Clear, Deep and Dark Web by film director Anthony van der Meer, and Cryptographic Collectibles: the Materiality of Cryptography by designer Tim Brouwer. Loes Bogers, design researcher at the MakersLab at the University of Applied Sciences Amsterdam, will lead the rest of the workshop.
Crypto Design Workshop is an extension of the Crypto Design Challenge that was first held in the Netherland in 2015 and resulted in an exhibition at the Museum of the Image in Breda and the Z33 House of Contemporary Art in Hasselt. In 2016 the edition entitled Deep Web culminated in a symposium and an exhibition at the Club Paradiso in Amsterdam. Posters of all nominees of that edition will be on display in the venues of the Department for Visual Communication of the Academy of Fine Arts and Design until mid-May 2018.
Loes Bogers is a researcher and educator exploring in participatory practices at the intersections of art, technology and design research. She is coordinator and educator at the minor Makers Lab: Making as Design Research at the Amsterdam University of Applied Sciences where she also works as a researcher in the Visual Methodologies Research Group and the Citizen Data Lab.
Geert Lovink
Digital Money for All!
The Politics and Aesthetics of Internet Revenue Models
LECTURE and the presentation of the publication MoneyLab Reader 2: Overcoming the Hype
17 April 2018
Poligon Creative Center, Ljubljana
MoneyLab is a network of artists, activists, geeks and researchers established in 2013 by the Amsterdam-based Institute of Network Cultures. It asks a simple question: How are artists or content producers, which really includes everyone, going to make a living from their work in the 21st century? According to Silicon Valley, we aren’t – we are going to be forced to give all creative products away for free, in exchange for “attention” on social media (while Facebook and Google make billions through ads and selling your private data). In response to the 2008 global financial crisis, “crypto currencies” (such as Bitcoin) arose to bypass both banks and tech giants. Money is exchanged via mobile phones. We join crowdfunding campaigns and experiment (again) with subscription-based services. What is the politics behind all these new services? How do artists relate to these new network architectures? How should we read the current hype? Are these services really decentralized as they claim? How many of us can read the rightwing libertarian values inside the digital money protocols? Who are the new power players? Let us join the debate. Money has been digital for decades. It is now becoming inseparable from the internet. If neither Wall St. nor Silicon Valley will be the winner of this game, then who will?
Authors: Patricia de Vries, Anthony van der Meer, Tim Brouwer, Loes Bogers, Geert Lovink
Production of the exhibition:
Aksioma – Institute for Contemporary Art, Ljubljana, 2019
Coproduction:
Institute of Network Cultures and the Academy of Fine Arts and Design of the University of Ljubljana
In collaboration with: FDV- Faculty of Social Sciences, University of Ljubljana, Citizen D and Poligon creative centre
The workshop was organized in collaboration with:
The Academy of Fine Arts and Design of the University of Ljubljana
Supported by:
the Ministry of Culture of the Republic of Slovenia and the Municipality of Ljubljana
Crypto Design is realised in the framework of State Machines, a joint project by Aksioma (SI), Drugo more (HR), Furtherfield (UK), Institute of Network Cultures (NL) and NeMe (CY)
This project has been funded with support from the European Commission. This communication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein
Aksioma’s programme is additionally supported by the Ministry of Public Administration as part of the public call for co-financing projects for the development and professionalisation of NGOs and volunteerism and JSKD

Documentary screening
Screenings: Every Thursday afternoon at 8 pm
(with entrance ticket)
In the framework of the exhibition Ambiguous bodies – timeless interpretations.
Thessaloniki, Greece

Solo exhibition
Exhibition opening: THU, 18 January 2018 at 8 pm
Korzo 28/1, Rijeka, Croatia
Exhibition
14 February–16 March 2018
Aksioma | Project Space, Ljubljana
What happens to our data when we send a computer, an hard disk or any kind of other storage device to the garbage? Not everybody knows that the only way to prevent access to an – even damaged and inaccessible for us – digital storage device is to physically destroy it, using a specific procedure. And that around the giant digital waste dumpsters located in third world countries flourishes an economy based not only on the recycling of hardwares and precious metals, but also on data recovery and reuse.
Forensic Fantasies (2016) is a series of three artworks developed by KairUs (Linda Kronman and Andreas Zingerle) after an artist in residence program in Ghana, and dealing with data breaches of private information. In the artworks, KairUs use data that was recovered from hard-drives dumped in Agbogbloshie, Ghana and collected after a process of field research. Reports suggest that at this e-waste dump, criminals extract data from hard-drives to demand payments from their pre-owners or to resell the information.
More specifically, Not a Blackmail examines the possibility to blackmail a prior owner of a hard-drive. In order to do it, it’s crucial to be able to contact the person to express one’s demands. From one hard-drive KairUS found out who it had belonged to, further through social media platforms, they found his current employer and other contact details; yet, rather than blackmailing the person, they grew curious if they could get in contact with him/her. Therefore the artwork consists of one ready to be posted package, containing the recovered data and a letter to the pre-owner.
Identity Theft focuses on the phenomena of romance scamming. Scammers conduct identity theft by copying bulks of images of attractive people to create fraudulent profiles on social media platforms or dating channels. The scammers pose to be in love with their victim and after gaining their trust they lure them to give gifts and money, always hiding behind their false identity. One of the hard-drives contained several images of attractive ladies, probably copied to this hard-drive to create and sustain fraudulent profiles. In the artwork, 18 of the fraudulent online profiles using the same images found on the hard-drive are combined with “Nollywood” – mainly Nigerian and Ghanaian low-budget films – found footage clips that thematize the topic of romance scams. Finally, Found Footage Stalkers takes a closer look at images found on one of the hard-drives. Scanning through the private photos enables very personal insights into the life and habits of the pre-owners of this hard-drive. You can follow them to parties with friends, trips to amusement parks and Christmas celebrations with the family. By presenting the photos in an album, KairUS updates the traditional practice of found footage, based on gathering material from thrift shops, yard sales and flea markets for remixing and creating new artworks.
Agbogbloshie is a district in the teeming metropolis of Accra in West-African Ghana. The world’s largest electronic-waste dump is located here. 22 hard-drives brought back to Austria from this dump were the starting point for the ‘Behind the Smart World’ Research Lab, a one year research program at servus.at in Linz, Austria. Alongside the material and exploitative dark sides of the dirty business with electronic waste, the ‘Behind the Smart World’ project brings together artistic positions dealing with the value of digital information and our constant production of data. During the artist talk at Aksioma Project Space KairUs will present the journey of the hard-drives, the creation of the ‘Forensic Fantasies’ trilogy and give insights to their current research project carried out at Woosong University in South Korea.

KairUs is a collective of two artists Linda Kronman (Finland) and Andreas Zingerle (Austria) whose work focuses on human computer and computer mediated human-human interaction. Since 2010 they have investigated the issue of Internet fraud and online scams, often shifting focus and approaching the theme from a number of perspectives like data security, ethics of vigilante communities, narratives of scam e-mails, scam & technologies. They have adopt methodologies, used by anthropologists and sociologist, therefore their artworks are often informed by archival research, content analysis, participation observations and field research. They publish academic research papers related to their projects and contextualize their research topics to wider discourses like data privacy, activism and hacking culture, and disruptive art practices. Currently they both hold an Assistant Professor position at Woosong University (South Korea) and focus their research on vulnerabilities of Internet of Things and Smart Cities.
Author: KairUs
Production of the exhibition:
Aksioma – Institute for Contemporary Art, Ljubljana, 2018
Supported by:
the Municipality of Ljubljana.
The ‘Forensic fantasies’ trilogy was created at the ‘Behind the Smart World’ research lab – a project by KairUs art – collective (Linda Kronman & Andreas Zingerle) in cooperation with servus.at, 2014-2016 in Linz/Austria.
The ongoing research is supported by the National Research Foundation of Korea No. NRF 2017S1A2A2041837. The project is supported by Department of Media and Communication Arts at Sol International School of Woosong University, Daejeon, Republic of Korea.

Group exhibition
Guided tour by curator Jure Kirbiš: FRI, 26 January 2018 at 6:30 pm
Exhibition opening: FRI, 26 January 2018 at 7 pm
Featuring: Nika Ham, Emil Kozole, Iza Pavlina, Dorotea Škrabo, Valerie Wolf Gang
Trg Leona Štuklja 2, Maribor, Slovenia
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* Part of Aksioma Institute production programme to support young artists.

Exhibition
11 January–9 February 2018
Aksioma | Project Space, Ljubljana
Curated by
Ruth Catlow & Marc Garrett (Furtherfield)
In the framework of State Machines

A mysterious and controversial technology is among us. The blockchain underpins digital currencies and makes possible dramatic new conceptions of global governance and economy that could permanently enrich or demote the role of humans – depending on who you talk to.
Featuring experimental artworks by artists Jaya Klara Brekke, Elias Haase, Pete Gomes, Rob Myers, O’Khaos, Paul Seidler, Paul Kolling, Max Hampshire, Lina Theodorou, Corina Angheloiu, Max Dovey, James Stewart and xfx (a.k.a. Ami Clarke), New World Order is a group exhibition curated by Furtherfield and presented at Aksioma Project Space as part of the European project State Machines. It imagines a world in which responsibility for many aspects of life (reproduction, decision-making, organisation, nurture, stewardship) have been mechanised and automated, deferred to the blockchain, transferred, once and for all, from natural and social systems into a secure, networked, digital ledger of transactions and computer-executed contracts.
Artworks featured in New World Order include a self-owning, self-exploiting forest with ideas of expansion (Terra0 by P. Seidler, P. Kolling and M. Hampshire); a self-replicating android flower in the form of a metal sculpture that, in return for Bitcoins, commissions an artist to create a new artwork (Plantoid by O’Khaos); an illustrated sci-fi novella dealing with the implications of a new wave of fully financialised planetary-scale automation (Bad Shibe by R. Myers and L. Theodorou); and a film collecting different takes on blockchain technologies by leading thinkers, computer scientists, entrepreneurs, artists and activists (The Blockchain – Change Everything Forever by P. Gomes), among other things.
Simply put, the blockchain is a network communication protocol based on a distributed database that stores records on different connected computers simultaneously. These are collected in blocks and cryptographically secured. Functionally, a blockchain serves as an open, distributed ledger that can permanently record and verify transactions between two parties.
First conceptualized in 2008 and implemented as a core component of the digital currency Bitcoin, blockchains are now being applied to many different fields, including finance, insurance, communications and healthcare. For promoters its promise lies in the removal of third party mediators, from internet providers to banks. It’s no surprise therefore that, like the Web in the Nineties, the blockchain elicits a passionate debate and new utopian visions for the future of communication technologies.The exhibition is part of a large-scale programme of publications, workshops and talks that brings together leading international artists and writers from across the globe. Launched at Furtherfield Gallery in London’s Finsbury Park in May 2017, it is now touring to Aksioma Project Space in Ljubljana, Slovenia, and in February 2018, to the Filodrammatica gallery in Rijeka, Croatia.

Plantoid by O’Khaos is an autonomous blockchain based artwork that reproduces itself, harnessing the forces of aesthetic beauty and automated governance. When the metal sculpture of a flowering plant receives a certain number of bitcoins, it commissions an artist to create a new artwork. All those who contributed to funding the Plantoid can set the rules surrounding the genetic traits (the DNA) and the soul (the governance) of the new “child” Plantoid. Exhibition visitors will be able to buy bitcoins to tip the sculpture and determine how the Plantoid will evolve.

Terra0 is an artwork and prototype for a self-owning, self-exploiting forest by Paul Seidler, Paul Kolling and Max Hampshire. Initiated by humans, over time the forest creates capital by selling licenses for the logging of its trees and utilization of its assets through automated processes, smart contracts and blockchain technology. It sells its raw materials, accumulates capital, buys itself and eventually expands into new territories.

Satoshi means clear thinking, quick witted and wise. It is also the name of the anonymous founder(s) of bitcoin and the blockchain. The Satoshi Oath by Jaya Klara Brekke and Elias Haase is a method for developers to think clearly about what kind of relations get chained together in the coding of new blockchain applications, and their possible effects on people and the environment. Using three main properties of blockchain technology – immutability, neutrality and decentralisation – the Satoshi Oath presents a set of blocks from which to build an ethics for new blockchain projects: Power, Change, Delegation, Disclosure, Dissensus and Exodus.

Bad Shibe is a sci-fi novella written by Rob Myers and illustrated by Lina Theodorou that invites us to imagine what kind of society emerges when a system designed to verify the transfer of digital assets is combined with a world where reputation is based on “followers” and “likes.” The story deals with the implications of a new wave of fully financialised planetary-scale automation and the struggle to discern right from wrong when human and machine agency merges. It also invites us to think of humans and societies as much as the effects of technology.

The website x-fx.org shows the video: untitled, data collection from domestic ether mining rig by Ami Clarke – a video as data capture, showing glimpses of the material parts of an ether mining rig, which conveys the energy used and sweat equity of a DIY cryptocurrency prospector with finely tuned financial calculations, of a not so free, money mining system. The data is a component of a larger puzzle across different events and sites initiated at A Throw Of The Dice, an exhibition and workshop series at Banner Repeater in 2016 that considered some of the contradictory claims made for blockchain technology. Recorded audio from the workshops: Thinking through the block at Banner Repeater is held on the website, from participants: Tom Clark, Paul Purgas, Alessandro Ludovico, Karen Di Franco, Ruth Catlow, Ben Vickers, Tom Pearson, Malavika Rajnarayan, Prayas Abhinav and Satya Gummuluri of surfatial, and Ami Clarke.
The Blockchain – Change Everything Forever, a Furtherfield film directed by Pete Gomes, was created to diversify the people involved in thinking about blockchain technologies by bringing together leading thinkers, computer scientists, entrepreneurs, artists and activists to answer some of the key questions: What can a blockchain do? Who builds this new reality? How will we rule ourselves? How will the future be different because of the blockchain?
Handfastr – making commitments wherever you are by Corina Angheloiu, Max Dovey and James Stewart is a five minute marriage contract, generated by a program using blockchain to reconfigure social pledges. Handfastr whittles marriage down to a financial agreement between two different parties, adapting the practical and functional aspects into a platform that enables impromptu financial commitments between people in public space via temporary agreement using smart phones.
Ruth Catlow & Marc Garrett
The New Collaborators
Reinventing Critical Art Practice
This lecture reflects on new practices, processes, collaborations and partners developed by Furtherfield with the curation of the exhibition New World Order and the publication of the book Artists Re:Thinking the Blockchain.
Classed by funders as a high-risk arts organisation because of the political topics and engagement with newly emerging techno-social conditions, Furtherfield constantly adopts new contexts and styles of dialogue across different practices and cultures: new media arts, fine art, permaculture, migration topics, critical engineering, start-up culture & hactivism, etc.
Driven by issues of survival and artistic compulsion Furtherfield explores world contexts in relationship to local and international communities cannon breaking & category shifting.
Ruth Catlow and Marc Garrett are artists, writers and curators. They are co-directors of Furtherfield, which they founded together in 1996. They have worked with emancipatory network cultures, practices and poetics in arts, technology and social change, to inform artistic research and organisational experiments to engender shared visions, collaborations and infrastructures. They have exhibited their own artistic projects and co-curated new media art exhibitions and projects nationally and internationally.
Furtherfield is a not-for-profit organisation. Through artworks, labs and debate around arts and technology, people from all walks of life explore today’s important questions. The urban green space of London’s Finsbury Park, where Furtherfield’s Gallery and Lab are located, is now a platform for fieldwork in human and machine imagination – addressing the value of the public realm in our fast-changing, globally connected and uniquely superdiverse context. An international network of associates use artistic methods to interrogate emerging technologies to extend access and grasp their wider potential. In this way new cultural, social and economic value is developed in partnership with the art, research, business and public sectors.

Artists Re:thinking the Blockchain
Edited by Ruth Catlow, Marc Garrett, Nathan Jones, and Sam Skinner
The blockchain is widely heralded as the new internet – another dimension in an ever-faster, ever-more-powerful interlocking of ideas, actions and values. Principally the blockchain is a ledger distributed across a large array of machines that enables digital ownership and exchange without a central administering body. Within the arts it has profound implications as both a means of organising and distributing material, and as a new subject and medium for artistic exploration. This landmark publication brings together a diverse array of artists and researchers engaged with the blockchain, unpacking, critiquing and marking the arrival of it on the cultural landscape for a broad readership across the arts and humanities.
Corina Angheloiu is a design strategist in pursuit of ways to foster systemic change for social and climate justice. She works at Forum for the Future, where she focuses on issues such as marine plastics and the future of civil society. In parallel, she is a PhD student in the Centre for Environmental Policy at Imperial College London, where she is researching the role of design futures methods for urban transitions to sustainability.
Jaya Klara Brekke works across theory, technology and design and is currently pursuing a PhD at Durham University on the political geographies of blockchain infrastructures. The Distributing Chains research project examines the concepts of authority, sovereignty, trust and consensus and traces these as they are assumed, encoded and executed through blockchain technologies. She is based between London, Athens and Durham.
Ami Clarke is an artist whose work considers models of mass behavioural procedures, such as the financial markets, in anticipation of new behaviours emerging from news produced/distributed primarily through social media, as people seemingly act in groups at a level of pre-verbal emotional intensity, arriving at what has been described as a post-truth politics. She is founder of Banner Repeater: a reading room with a public Archive of Artists’ Publishing and project space, an experimental space for others on a working train station platform at Hackney Downs station, London. She has recently exhibited and curated works at the ICA, Dundee; Wysing Arts Centre; Museo del Chopo, Mexico City; and Hayward Gallery. She commissions new artists’/writers’ works through Banner Repeater and several publishing imprints, inc UnPublish.
Max Dovey can be described as 28.3% man, 14.1% artist and 8.4% successful. He is also an artist, researcher and lecturer specialising in the politics of data and algorithmic governance. His works explore the political narratives that emerge from technology and digital culture and manifest themselves in situated projects – bars, game-shows, banks and other participatory scenarios. He holds a BA (Hons) in Fine Art: Time-Based Media and a MA in Media Design from Piet Zwart Institute. He is an affiliated researcher at the Institute of Network Cultures and regularly writes for Open Democracy, Imperica & Furtherfield. His work has been performed at Ars Electronica Festival, Art Rotterdam & many UK-based music festivals.
Pete Gomes is a filmmaker and artist working across all forms of moving images. His works have been shown across Europe, India, Russia, Tasmania, Iceland, South America and the USA in the Institute of Contemporary Art, Whitechapel Gallery, Architecture Foundation, Royal Opera House, Southbank Centre, Gimpel Fils, Tate Modern, Tate Britain, Barcelona Centre for Contemporary Culture, Stedelijk Museum, Vienna Museum of Contemporary Art, Leeds International Film Festival, Sonar and others. In 2013 he received an award from architect Bernard Tschumi for his film Path 1 at the Cinecity Architectural Film Project in Melbourne. He has collaborated extensively. Among those he has worked with include Shobana Jeyasingh, Scanner, Michael Nyman, Errollyn Wallen, Jocelyn Pook, Donnacha Dennehy and Throbbing Gristle. He is currently working on his PhD in improvisation, developing new working methods for improvising cinema across both production and performance.
Elias Haase is interested in alternative pathways for technological futures and how they intersect with life. He is a critic of the homogenising impact of tech-savvy elites and tries to help crash the gates so that as many different people as possible can take part in shaping the future of technology. Elias is one of the founders of B9lab, conducting training and research around blockchain and decentralised applications.
Paul Kolling is a media artist and designer living in Berlin, Germany. After some time spent working as a carpenter, he moved to Berlin to study visual communication at the University of the Arts. Since 2014 he has been a student in the new media class of Prof. Joachim Sauter and Jussi Ängeslevä. He works at the intersection of media art, design research and industrial design, and strives to explore the interaction between (new) materials, objects and new technologies. Terra0 was originally developed in the Digitale Klasse at the University of Arts, Berlin by Paul and Paul Seidler.
Rob Myers is an artist, hacker and writer. For more than two decades his work has probed and clarified the significance to society of practices in expressive and engineering cultures, from the apparently mundane and bureaucratic to the deeply mysterious. Through his artworks, many of which take the form of software, he plays with the concepts of art, value, authorship and creation in the age of digital networks.
O’Khaos Creations is a collective of artists who are eager to explore creativity through interactive installations, kinetic sculptures and mechanical contraptions constructed from recycled materials, all licensed under Creative Commons licenses. The collective was co-founded by Primavera de Filippi in 2010. As a legal researcher, artist and coder, Primavera De Filippi explores the intersection between law, technology and art. Primavera produced the genesis Plantoid and has since been working on creating an ecosystem to ensure the evolution of other Plantoids.
Paul Seidler is an artist/interaction designer living and working in Berlin. Since 2013 he has been a student at the University of the Arts in the digital media class by Prof. Joachim Sauter. During his studies he has worked in a range of research facilities, including the Design Research Lab and the Hybrid Plattform. His projects and papers have been presented at Leap Berlin, CTM, Dutch Design Week and ecocore. Terra0 was originally developed in the Digitale Klasse at the University of Arts, Berlin by Paul and Paul Kolling.
James Stewart is a teacher, researcher and academic entrepreneur with 25 years of research on the shaping and appropriation of emerging information technologies. He is currently exploring the rise of ‘data’ and ‘algorithms’ as focus of analysis and invention, and how different disciplinary and professional groupings are attempting to incorporate these into their activities. This includes exploration of new Evidence processes, the Data Poor and algorithmically mediated work. He has a PhD in Science and Technology Studies, and works on trying to stimulate new thinking and practice using data design, and social insights.
Lina Theodorou lives and works in Berlin and Athens. Her work primarily involves video and installations. She has participated in shows at Bozar, Center for Fine Arts, Brussels; Museumsquartier, Vienna; National Museum of Contemporary Art, Athens; EMAF, European Media Art Festival, Osnabruck; Deste Foundation, Athens; Neue Galerie am Landesmuseum Joanneum, Graz; Museum Fridericianum, Kassel; Macedonian Museum Of Contemporary Art, Thessaloniki; 8th International Istanbul Biennial; 6th ev+a Limerick Biennial; 53rd International Short Film Festival Oberhausen; 11th International Architecture Exhibition at the Venice Biennial; Impakt festival, Utrecht; State Museum Of Contemporary Art, Thessaloniki; Benaki Museum, Athens; Alexander S. Onassis Foundation Cultural Center; Museum of Rome in Travestere, Rome; and Biennial of the moving image, Buenos Aires.
Authors: Jaya Klara Brekke, Elias Haase, Pete Gomes, Rob Myers, O’Khaos, Paul Seidler, Paul Kolling, Max Hampshire, Lina Theodorou, Corina Angheloiu, Max Dovey, James Stewart and xfx (a.k.a. Ami Clarke)
Production of the exhibition in Ljubljana:
Aksioma – Institute for Contemporary Art, Ljubljana, 2018
Co-production:
Drugo more (HR), Furtherfield (UK)
The New World Order exhibitions in Ljubljana and Rijeka are realised in the framework of State Machines, a joint project by Aksioma (SI), Drugo more (HR), Furtherfield (UK), Institute of Network Cultures (NL) and NeMe (CY).
This project has been funded with support from the European Commission. This communication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
Supported by:
the Creative Europe programme of the European Union, the Ministry of Culture of the Republic of Slovenia and the Municipality of Ljubljana.
Exhibition
19 December 2017–5 January 2018
Aksioma | Project Space, Ljubljana
“In evaluating systems the artist is a perspectivist considering goals, boundaries, structure, input, output, and related activity inside and outside the system. Where the object almost always has a fixed shape and boundaries, the consistency of a system may be altered in time and space, its behavior determined both by external conditions and its mechanisms of control.”
— Jack Burnham: Systems Esthetics [1]
The exhibition space in PD4 is empty. There are only a pair of VR goggles [2] and a couple of transmitters. The artwork is not present in three-dimensional space. Its object is a virtual body that extends into the algorithmic infinity of alternate reality.

PD4 explores the idea of presence and self-awareness measured by effects such as a sense of space, time, the body and emotional states. It also deals with the idea of (un)real spaces. The visitor becomes a player in a reality game in which one is constantly losing one’s sense of one’s own body and, therefore, feeling the gravity of one’s own corporeality even more. By creating monochromatic autogenerative levitational architectural elements, the artist conceives a programmed space that the player produces with his or her gaze. He is interested in improvisational aesthetics and the metamorphoses of a live computed sculpture in which the morphing space becomes the spectator’s psychological portrait. Active players are struggling with a sense of balance and orientation in the unpredictable, constantly growing space. Passive spectators are overwhelmed by the expanding constructions, feeling immersed in a doubly interior space: firstly in the space within virtual architecture, and secondly in the space within their own perceptual apparatuses. What the spectator is viewing is not a digital image, but rather a very corporeal image. The architecture of space is not something external, but rather an intrinsic string of characteristics that grow at various levels of syntax and manifest themselves as a set of random formations. These discreet sequences are translated in space as continuous events. The entire environment in PD4 is a sensitive alternate body composed of data-points that deconstruct or saturate.
The space of the alternate reality of PD4 is programmed with Unreal Engine 4, a suite of integrated tools for professional developers of games, simulations and visualisations. [3] Simulations of commercial virtual spaces, which, among others, use these tools, are inclined to producing approximations of reality, whereas Čadež is interested in exploring the boundaries of algorithmic worlds. He is interested in physical and mental effects escaping the users’ control. The aesthetics of PD4 does not aim at effects that would be “better than reality”. In PD4, the player does not identify with anything. PD4 is a simulacrum, it is a walk through alternate nature, the incoherent world with a new geography testing the limits of its own perception. The player is dealing with one’s own corporeality, depth, height, searching for a point of orientation, which challenges all established or learned perceptual processes. The game has no scenario, no narrative; it has generative scenes that keep changing all the time, expanding and flipping over ad infinitum in a temporal and spatial sense. The game has no goal that could be controlled, anticipated or completed because it leads to the expansion of consciousness achieved through the medium of corporeal and mental processes. It is not an escapist resort to entertainment industry and synthetic please. If PD4 has a goal, it is to show that the greatest illusion is the idea of objective reality, the idea that there exists a world that is stable, fixed, and can be perceived as is. For we cannot prove deductively that the “real world” exists without the need for our argument to take into account our presupposition “that the real world exists”. Given the consistency of human perceptions and our seeming inability to affect the findings about these perceptions, it is reasonable to believe that a reality exists as an effect of our perception. The most we can say is that a real world exists only because we do not have sufficient evidence to prove that is does not exist.
The updated HD VR technologies with minimal lagging are announcing a new revolution in the post-information age. At last, VR consoles take into account the carbon-based body which was condemned to a passive sedentary experience for several decades. With VR technology, the player has no surrogate body or avatar that is not subject to bodily functions. Virtual environment is an apparatus for perceiving relations, which takes into account the tension between freedom and necessity. It appears as a causal network of infinite dimensions, which cannot be fully computed or foreseen, for the human body does not have a uniform or exclusively geometric sense of space that could be determined by measuring distances. Space is not uniform but rather condensed or dispersed like time and PD4 challenges our sense of both.PD4 generates alternate reality, it is a programmed sculpture that enables the players to experience the environment that translates the architecture into a situation. PD4 produces a perceptual spectrum that is not better than real; yet, it is real in all its corporeal and mental perceptibility.
[1] Jack Burnham: Systems Esthetics, v: Artforum, New York, 1968, p. 32. See also: Jack Burnham: Systems Esthetics, in: Richard Kostelanetz, ed.: Esthetics Contemporary, Buffalo: Prometheus Books, 1978, pp. 160–171.
[2] VR goggles are special glasses enabling perception of virtual reality.[3] Unreal Engine 4 tools are free for all not-for-profit users. Unreal environment is projected in VR goggles, connected to Lighthouse (HTC Vive) laser transmitters, which enable the tracking of visitors in the entire space.

Boštjan Čadež (1979) studied industrial design at the Academy of Fine Arts and Design, University of Ljubljana. As an intermedia artist, he’s lately been focusing mostly on the fields of computer, real-time-generated and generative graphics and robotics, presented in the form of performances and installations. He’s received several prestigious awards and prizes for his innovations in design and programming. His previous artistic endeavours include graffiti, street art and VJ-ing. In 2013, he received the Golden Bird Award in the category of intermedia art.
Production:
Aksioma – Institute for Contemporary Art, Ljubljana, 2017
Supported by:
the Ministry of Culture of the Republic of Slovenia and the Municipality of Ljubljana

Exhibition opening: FRI, 1 December 2017 at 8 pm
Part of the group exhibition A Truly Magic Moment in the frame of Pixxelpoint 2017 – 18th International Festival of Contemporary art Practices.
Trg Edvarda Kardelja 5, Nova Gorica, Slovenia
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* Part of Aksioma Institute production programme to support young artists.
Exhibition
29 November–15 December 2017
Aksioma | Project Space, Ljubljana
Part of the programme State Machines

Exploitation Forensics is a collection of maps and documents created as a result of investigations conducted in the last few years by the SHARE Lab. The maps will help visitors explore the invisible layers of contemporary technological black boxes and their fractal supply chains, exposing various forms of hidden labour and the exploitation of material resources and data.
There are many reasons why we should be interested in the black boxes hidden within Facebook algorithmic factory, the first map in the exhibition. They mediate and record our every interaction, our deepest personal communications, our behaviour and our activities. Within these invisible walls, in every moment algorithms decide which information will appear in our infosphere, what kind of content will become part of our reality and what will be censored or deleted. Moreover, these black boxes have defined new forms of labour and exploitation and have generated an enormous amount of wealth and power for the owners of the invisible immaterial factories, creating a large economic gap between those who own and control the means of production and the users who often live below the poverty line. Somewhere hidden deep under the layers of Facebook’s algorithmic machines are new forms of potential human rights violations, new forms of exploitation and mechanisms of manipulation that influence billions of people each day.
Each of our networked devices and the vast Internet infrastructure that constitute those systems, hide many interesting stories behind the invisible layers of fractal production chains, exploitation of resources and energy consumption. Invisible labour hidden within invisible restricted locations – from the deep mine holes over the office boxes of outsourced companies to the invisible working spaces of digital labour around the globe – is the focus of interest of Anatomy of an AI system, the second map in the exhibition. This map will guide visitors through the birth, life and death of one networked device, based on a centralized artificial intelligence system, Amazon Alexa, exposing its extended anatomy and various forms of exploitation.
The Cloud is supported by large amounts of hard, and usually low paid, human labour, hidden in the underground. Sometimes, the human labour is there just to replace algorithmic processes; sometimes it is there to serve as feedback to algorithms; and sometimes it is managed by the algorithms themselves. In the world where the “neutrality” of algorithms is more reliable than human decisions, human labour is carefully hidden behind interfaces and far away from the shiny main headquarters. Human labour is in this sense considered dirty and should be invisible, in contrast to the minimalistic design interfaces and the cold and reliable algorithms that have become the face of the networked society. However, the cognitive workforce in charge of the intangible modes of production of technology, such as research, conceptualization and design, is completely separated from the physical reality associated with the material production of their ideas. The working spaces of the 21st century technological cognitive factories, e.g. Facebook and Google offices in Silicon Valley and elsewhere, stage ideal work and leisure paradigms disconnected from the different realities that they trigger: inhuman labour conditions, radioactive landscapes, poverty, sickness and death.
In this talk, Vladan Joler dives into the landscapes shaped by the algorithmic factories of the surveillance economy, and the associated exploitation of material and immaterial labour and natural resources. He explores maps of the Facebook Empire and investigates the deep anatomy of machine learning systems and the hidden human labour behind them.

Prof. Vladan Joler is Share Foundation founder and professor at the University of Novi Sad. He is the leader of the SHARE Lab, a research and data investigation lab for exploring various technical aspects of the intersection between technology and society. The Share Foundation is a non-profit organization that is dedicated to protecting the rights of Internet citizens and promoting positive values of openness, decentralization, free access and exchange of knowledge, information and technology.
SHARE Lab is a small, independent research and data investigation group exploring various technical aspects of the intersection between technology and society. They use a variety of research and forensics methods to map the landscapes of surveillance capitalism, exploring black boxes and contemporary forms of power and the exploitation of labour, material resources and quantified nature.
Author: SHARE Lab
Production of the exhibition:
Aksioma – Institute for Contemporary Art, Ljubljana, 2017
Facebook Algorithmic Factory (Map)
Vladan Joler (SHARE Lab): Research, text, data collecting and visualization
Andrej Petrovski (SHARE Lab) : Research, text and proofreading
Contributors : Nikola Kotur, Kristian Lukic and Jan Krasni
Facebook Algorithmic Factory (Video)
SHARE Lab In cooperation with Katarzyna Szymielewicz (Panoptykon Foundation)
Special thanks: EDRI and Digital Rights Fund
Anatomy of an AI System
Vladan Joler (SHARE Lab) and Kate Crawford (AI Now)
Special thanks: Joana Moll and Mozilla Open IoT Studio
Event realised in the framework of State Machines, a joint project by Aksioma (SI), Drugo more (HR), Furtherfield (UK), Institute of Network Cultures (NL) and NeMe (CY).
This project has been funded with support from the European Commission. This communication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
Supported by:
the Creative Europe programme of the European Union, the Ministry of Culture of the Republic of Slovenia and the Municipality of Ljubljana.

Online project
September – December 2017
Aksioma | Project Space, Ljubljana
Part of U30+ production programme for supporting young artists


Squatting has a long tradition in contemporary art. Artists have often used occupation as a strategy, misusing things and placing objects and performing actions in places where they don’t belong. This kind of approach has to do with the need to explore the unexpected, build a different point of view and imagine new uses for old tools. Since the seventies and up to these days, several artists have also felt the urgency to free art from institutional spaces, and showed their work in unconventional settings like shops, libraries, schools, restaurants and of course the streets. The work of Nika Ham follows this tradition but turns it upside down. In her case, the setting is, in a way, a conventional one (a museum), but her actions are unauthorized and unpredictable. She works as a guardian at Moderna galerija, Ljubljana’s Museum of Modern Art, and when no one is watching, she performs, using the space as if it were her own studio. Her actions are simple, repetitive and humorous, all centred around the idea of using the body to interact with public space: “the Museum of Modern Art is as familiar to me as my room since I spend the same amount of time in both,” says the artist, highlighting one of the most interesting aspects of the project: the merging of private and public spheres. “When there is nobody in the space, I appropriate it, so I can perform visual compositions, delineate the architecture, introduce a new logic of movement and seeing merely with my own body.” This kind of performance, which relies on the artist’s body to build a relationship with the space and with the viewer, is reminiscent of many works of the sixties and seventies. In particular, Bruce Nauman’s early videotapes come to mind, the ones in which the American artist measures the space of the studio with his steps, bounces repeatedly against a wall or spins around one foot in different directions. All these actions were captured in real time on a fixed camera. In Nika Ham’s work the camera is also fixed because the artist takes advantage of the museum’s surveillance system. The footage is then edited and converted into short videos or animated gifs, in order to be published on the Internet on different social media platforms: Giphy, Instagram, Facebook and Tumblr.
The artist here acts as a parasite: she exploits the location and its infrastructure to build a whole new narration. A story made of inappropriate behaviours: she lies down on the floor, runs around the room on a chair with wheels, jumps up and down, wears masks and hides inside cardboard boxes. The actions are short and repetitive and make the artist similar to a pixelated character in a vintage videogame. The dissemination of Nika Ham’s tiny subversive actions trough the web is the logical culmination of the project: something that was enacted in total solitude, far from human eyes, is then poured inside the place of visibility par excellence, closing the (short) circuit. From the public to the private and back.
– Valentina Tanni

Nika Ham (1991) is a graduated painter who is currently finishing her master’s degree at the Academy of Fine Art and Design in Ljubljana. She studied at Winchester School of Art in Great Britain, and has been a part of many group and solo exhibitions. Since 2016 she has been working as Art Director for the LET’S CEE Film Festival in Vienna. Meanwhile, she has also been working at the Museum of Modern Art in Ljubljana and in the Laibach Kunst department. In recent years she has directed her focus towards video and digital art.
Author: Nika Ham
Mentors: Janez Janša, Teja Reba, Andreja Kopač
Production:
Aksioma – Institute for Contemporary Art, Ljubljana, 2017
Co-production:
The Association for the Promotion of Women in Culture – City of Women
Supported by:
the Ministry of Culture of the Republic of Slovenia and the Municipality of Ljubljana
Aksioma’s programme is additionally supported by the Ministry of Public Administration as part of the public call for co-financing projects for the development and professionalisation of NGOs and volunteerism as well as by JSKD

Documentary screening
—
After the screening:
JANEZ JANŠA AND BEYOND
book presentation
With: Mladen Dolar, Jela Krečič in Robert Pfaller
The event is a part of the accompanying programme of the exhibition Janez Janša® .
Kolodvorska 13, Ljubljana, Slovenia

Dorotea Škrabo
Please Do Not Take Photographs
EXHIBITION
Aksioma | Project Space, Ljubljana
22 March – 14 April 2017
Dorotea Škrabo (1992) is a visual artist born in Rijeka and currently living and working in Ljubljana, Slovenia, who primarily deals with the phenomenon of photography and video on the internet. Her research is focused on new media, popular culture and art, especially through the limitations of social networks. She regularly produces short online videos, where she develops critical relation towards popular trends. Since 2015 she has been a part of the FrešTreš Art Collective. Her work has been exhibited in various group exhibitions in Slovenia and abroad and in 2014 Kino Šiška hosted Skrabzi: A šalim se, her first solo show. In 2014 she obtained a B.A. in Graphic and Interactive Communication from the Faculty of Natural Sciences and Engineering and has continued to study graphic design at the Academy of Fine Arts and Design in Ljubljana.
Production Aksioma – Institute for Contemporary Art, Ljubljana, 2017
Artistic Director: Janez Janša
Producer: Marcela Okretič
Executive Producer: Sonja Grdina
Public Relations: Urša Purkart
Technician: Valter Udovičić
Documentation: Jure Goršič
Part of U30+ Aksioma Institute production programme for supporting young artists.
Mentors: Janez Janša (production), Domenico Quaranta (text editing
Thanks to: Loški muzej, Petra Švajger
Supported by: the Ministry of Culture of the Republic of Slovenia and theMunicipality of Ljubljana
Today’s tools of image production have turned everyone into a producer, distributor and consumer of images. In the current condition of information overload, images are among the most transferred content: via instant messaging, social networking platforms like Facebook and Twitter, micro blogging tools like Tumblr, and services like Instagram and Snapchat. As art critic David Joselit noted, “The scale at which images proliferate and the speed with which they travel have never been greater.”[1]
The impact of this condition on professional visual production and visual art has yet to be recognized, but it has been discussed by many scholars and artists. As early as 2002, artist Seth Price discussed online “dispersion” as a powerful alternative to official art circulation systems.[2] Later on, artist and teacher Hito Steyerl wrote about the potential of “poor images”, the low quality version of an offline artifact that circulates for free on the internet, where it is shared, compressed, remixed, and often deprived of its links to the original author; [3] and artist Brad Troemel talked about “athletic aesthetics” to describe the fast and quantitative approach to art production that artists adopt to maintain an online presence, where they are confronted with compressed attention spans and with modes of fruition that are totally different from those of a dedicated art space. [4]
We can’t forget this when considering the work of younger generations of artists, who happen to be “users” of digital devices and participants in the social networking economy, even before being “artists”. Trained in art and design, “digital native” artist Dorotea Škrabo has grown up in this kind of environment. Before existing as an artist, she existed as a computer and smartphone user. To her, online image production is a performative gesture in a way that artworks can’t be understood as autonomous artifacts, but as traces of the artist; and “viewers” are not consumers of a finished artifact, but are an active part of an ongoing process. In her new installation Please Do Not Take Photographs designed for Aksioma Project Space, Škrabo draws upon these premises. The show consists of two main pieces. In Let Them Eat Cake, images are printed on cakes. These edible treats represent a “snap” published on “Snapchat ”, a phone app that allows a user to develop an intense dialogue with others through images. All posts are deleted from the user’s Snapchat story after 12 hours. The temporary nature of the pictures therefore encourages frivolity and emphasizes a more natural flow of interaction. The visitors of the exhibition are invited to take a piece of cake, offering a metaphorical, yet playful and engaging comment on the ephemeral nature of online images.
The second piece, Musée du Lowres, is a replica of the part of the Louvre where the Mona Lisa is exhibited. The central piece is a screen in a baroque framing displaying the artist impersonating Leonardo’s masterpiece. Mobile devices, loaded with several images, texts and emoji, are applied on the surface encouraging visitors to slightly mutate the artwork by swiping through their contents. Beside the centerpiece, a series of video snaps are displayed on mobile phones along with oversized golden-framed prints of their captions, ironically subverting the traditional relationship between visual artwork and contextual information.

Solo exhibition
Exhibition opening: FRI, 13 October 2017 at 8 pm
Free entrance
Vrhovčeva 1a, Novo mesto, Slovenia
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* Part of Aksioma Institute production programme to support young artists.

Exhibition
Curated by Domenico Quaranta
Exhibition opening: WED, 18 October 2017 at 8 pm
—
Curator’s guided tour: THU, 19 October 2017 at 11 am
Symposium What’s in a Name?: WED, 10 January 2018 at 11 am
Curator: Janez Janša
With: Urša Chitrakar, Konstantina Georgelou, Janez Janša, Mala Kline, Lev Kreft in Aldo Milohnič
Janez Janša® catalogue presentation and guided tour by curator Domenico Quaranta: THU, 11 January 2018 at 4 pm
—
Maistrova 3, Ljubljana, Slovenia

Exhibition
4 October–24 November 2017
Aksioma | Project Space, Ljubljana
In the framework of State Machines

The Other Nefertiti is an artistic intervention by German artists Nora Al-Badri and Jan Nikolai Nelles. In August 2015, Al-Badri and Nelles scanned the head of Nefertiti clandestinely in the Neues Museum Berlin without permission of the Museum, by wearing a modified Kinect under a scarf; then they handed the files to an anonymous group of hackers that worked on them and gave them back an high quality .stl file, that they made available as a torrent file under a Creative Commons Licence. “With the data leak as a part of this counter narrative we want to activate the artefact, to inspire a critical re-assessment of today’s conditions and to overcome the colonial notion of possession in Germany”, the two artists said.
In November 2015, with the help of the Goethe Institute, the artists brought some 3D printed copies of the artwork to Egypt, and exhibited them as part of the OFF Biennale Cairo. The event marked a symbolic return of the iconic sculpture to the place where it was excavated and stolen by German archeologists, an hundred years later. The project became part of a larger cultural debate after December 2015, when it was presented at the Chaos Communication Congress in Hamburg, Germany. The story was covered by online news media such as the New Stateman, The New York Times, and Hyperallergic, and raised questions about the notion of belonging and possession of objects of other cultures, copyright and control over the use of historical artifacts. The bust of Nefertiti was found in Akhetaten (present-day Amarna) in 1912, was brought to Germany and became part of the collection of the Neues Museum before WWII. Although Egypt would like to bring the sculpture back, Germany has repeatedly refused. Although the Neues Museum made its own high quality 3D scan for archiving and preservation purposes, and even produced an expensive, limited edition copy of the artwork out of it for merchandising, visitors are even prevented from taking photos.
However, the museum didn’t report the artists pretending that their copy wasn’t good enough; while, on the other side, 3D experts declared the project an hoax, saying that the copy is too good to have been produced in the way the artists declare. Paradoxically, the debate shifted from the theft of an original to the originality of the copy.
All considered, The Other Nefertiti is a strong take on the potential of digital technologies such as 3D scanning to “reactivate” artworks buried in museum collections, by making them available in the public domain: an effort that can be compared to that of other artists, such as Oliver Laric and Moreshin Allahyari (who scanned and made publicly available artworks destroyed by the ISIS); and of a few museums, like the Art Institute of Chicago, the Met and the British Museum, which encourage visitors to scan objects in their collections.
In this talk Nora Al-Badri & Jan Nikolai Nelles discuss the role and relevance of the museums as a space of constant negotiation, their inherent fiction and colonial patina and the aspects of the digital in decolonization. They also talk about their work and its implications of the so called Nefertiti Hack and lay out why the discussion about the politics of representation, originality and truth of data is necessary and why there is such an institutional Angst to open up the collections as cultural commons and on a public domain.

Nora Al-Badri is a multi-disciplinary artist with a German-Iraqi background. Her practice incorporates interventions and different mediums such as sculpture and installation, photography and film. Her pieces deal with issues arising through hegemonic and neocolonial power structures and representations between the Global South and North as well as with the various faces of war. Al-Badri lives and works in Berlin. She studied political sciences at Johann Wolfgang Goethe University in Frankfurt/Main and visual communications at Offenbach University of Art and Design. Her works got granted by several institutions like Goethe-Institut, Institut für Auslandsbeziehungen (IfA), German Federal Foreign Office and European Cultural Foundation (ECF). Since 2009 she also collaborates with Jan Nikolai Nelles as a collective.
Jan Nikolai Nelles is a multi-disciplinary artist based in Berlin. His artistic practise reflects on the absurdity of the human conditions. His work interferes in social infrastructures by misbehaviour performances or challenges institutions by civil disobedience. He reclaims a critical revaluation of actual cultural commons and heritage.
He graduated from Offenbach University of Art and Design in 2011. In the past he founded an independent ‘project space’ in Frankfurt/Main, Germany, and co-founded a photography magazine. His works were granted by several institutions: Goethe-Institute, Institut für Auslandsbeziehungen (IfA), German Federal Foreign Office and European Cultural Foundation (ECF). Since 2009 he also collaborates with Nora Al-Badri as a collective.
Authors: Nora Al-Badri & Jan Nikolai Nelles
Production of the exhibition:
Aksioma – Institute for Contemporary Art, Ljubljana, 2017
Partners:
FH Joanneum, Gradec (AT) in Drugo More, Reka (HR).
Event realised in the framework of State Machines, a joint project by Aksioma (SI), Drugo more (HR), Furtherfield (UK), Institute of Network Cultures (NL) and NeMe (CY).
This project has been funded with support from the European Commission. This communication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
Supported by:
the Creative Europe programme of the European Union, the Ministry of Culture of the Republic of Slovenia and the Municipality of Ljubljana.
Identity in the Information Society
Talks | Performance | Screening | Publication
17–18 October 2017
Kino Šiška Centre for Urban Culture, Ljubljana
Curated by
Marco Deseriis
Part of the Tactics & Practice series and the EU project State Machines


What aesthetic and political strategies may counter the quest for collecting data and measuring and predicting human behaviour, characteristic of informational capitalism?
This conference addresses this question by bringing together theorists, artists, writers, and performers who have forged concepts, aesthetic codes, and authoring strategies that tend to escape measurement and attribution.
Continuing Aksioma’s long-running investigation into the problems of identity and authorship in the age of networks, Proper and Improper Names explores modes of intervention that cannot be reduced to individual or collective identities. Rather, in shuttling between the I and the We, as well as the multiple dimensions of the self, these experiments exceed state and market attempts at measuring and producing the subject as a stable political, biological, and epistemological unit.
Marco Deseriis
Improper Names, Con-Dividual Subjectivities
The conference is inspired by Marco Deseriis’ book Improper Names: Collective Pseudonyms from the Luddites to Anonymous. Deseriis will introduce the conference by offering a genealogy of the “improper name,” which he defines as the adoption of the same pseudonym by organized collectives, affinity groups, and individual authors. Examples of collective pseudonyms include Ned Ludd, the fictional leader of the English Luddites; Alan Smithee, a shared signature used by Hollywood film directors to disown movies that have been re-cut against their will; Luther Blissett, a fictional media prankster, collective author, and anti-copyright activist; and the hacktivist group Anonymous. Deseriis’s central argument is that an improper name is a form of symbolic power that destabilizes the boundaries between the We and the I as the original creators of the alias lose control of its intended function to unforeseen uses. To express this tension between practices that are neither collective nor individual, Deseriis uses the notion of “condividuality”, a form of association that does not presuppose a community or a common intentionality, but only a concatenation of parts.
Gerald Raunig
Every Beginning Is Dividual
The concept of condividuality is also central to the recent work of Austrian philosopher Gerald Raunig, author of Dividuum. Machinic Capitalism and Molecular Revolution (2016). According to Raunig, a “dividual” is a singularity that is divisible and governed by the principle of similarity. As compared to the individual, which is governed by the principle of dissimilarity and distinction, a dividual can be easily combined with other dividuals that share some properties with it. Raunig argues that the “condividual assemblages” that emerge from the concatenation of multiple dividuals can be found everywhere in the online world, from the large data sets known as Big Data to financial transactions to networks of infected computers that share their processing power unbeknownst to their users. A conversation between Deseriis and Raunig will introduce a debate on how the notions of the improper and the condividual can help us rethink identity and collective action at a time in which many forms of association are automated, involuntary, and governed by algorithms.
Wu Ming
Collaborative Authorship and Condividuality in the Wu Ming Foundation
Wu Ming 1, a member of the Italian “band of novelists” Wu Ming, will explore the question of authorship from an unconventional angle. Wu Ming is the main offshoot of Luther Blissett—a collective pseudonym used by dozens of artists and activists in the 1990s—and a literary workshop that experiments with hybrid narrative genres such as the historic novel and non-fiction written with literary techniques. Wu Ming (“No Name” in Mandarin) has developed a model of authorship that is both collective and individual, as it is linked to collectively authored novels as well as works authored under five individual pseudonyms (Wu Ming 1, Wu Ming 2, and so forth). Rather than seeing individual and collective authorship as alternative to one another, Wu Ming 1 will explain how in-group and networked collaborations with other authors, friends, and readers across multiple media channels have allowed them to develop a condividual and transmedia mode of storytelling.
Natalie Bookchin
Prospective Collectives: Animating the Shared Self
Natalie Bookchin’s presentation will explore the notion of condividuality through an aesthetic analysis of the current status of the networked image. In recent years, Bookchin’s work has focused on the creation of online and offline video installations that combine hundreds of YouTube video clips in which ordinary people present themselves before an audience. From teenage girls who dance alone in their rooms to minority groups who reflect upon racial segregation and poverty, these individuals are simultaneously isolated from each other and connected to each other. Yet it is only when Bookchin aligns these personal video diaries in a matrix that emphasizes the recurrence of bodily and linguistic expressions that their connectedness comes to the fore. In this respect, Bookchin’s presentation will allow participants to discuss condividuality as a form of connection and concatenation that proceeds from individual to individual without necessarily passing through a shared narrative or communitarian mythology.
Kristin Sue Lucas
Refresh
A New York-based artist, Lucas became the most current version of herself in October 2007, when she succeeded in legally changing her name from Kristin Sue Lucas to Kristin Sue Lucas in a Superior Court of California courtroom. On the name change petition that she submitted, she wrote “Refresh” as the reason for the change, to evoke the refreshing of a web page. Since then, the artist has created the Refresh Archive (2013 – ongoing), a collection of newspaper clippings, courtroom drawings, official documents, performance documentation, and portraits of the artist before and after the refresh, and used the transcript of the courtroom sessions to develop an ongoing series of performances, the Refresh Cold Reads (2007 – ongoing), where guest readers are cast into the roles of Kristin and the Judge based on their personal backgrounds. In Ljubljana, the re-enactment will be exceptionally done by Kristin Sue Lucas in the role of Kristin Sue Lucas and by actor Dražen Dragojević in the role of the Judge. Dražen Dragojević has been, among other things, the main character and the narrative voice in the documentary film My Name is Janez Janša (2012).
Ryan Trecartin
I-Be Area (2007)
All the characters in the movie are live manifestations of the different online personas of one single individual, offering a sharp visualization of the impact of social networking on individual and collective identity. As the artist explains it, “the basic idea of the film is that what identifies people is not necessarily their bodies anymore; it’s all the relationships they maintain with others. You are your area, rather than you are yourself. If someone describes you, that description becomes a part of your area, whether you like it or not.”

Daniël de Zeeuw
Notes from the Excluded Middle
PostScriptUM #30
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Marco Deseriis is Marie Curie Fellow at the Scuola Normale Superiore in Florence, and Assistant Professor in Media and Screen Studies at Northeastern University in Boston. He is the author of Improper Names: Collective Pseudonyms from the Luddites to Anonymous (2015), a book that examines the contentious politics and the struggles for control of a shared alias from the early nineteenth century to the age of networks. Funded by a research grant of the European Commission, his current research project examines the rise of Internet-based forms of participatory democracy in Europe. In 2008, Deseriis co-authored Net.Art: L’arte della Connessione, the first Italian book about Internet art. His writings can be accessed at https://neu.academia.edu/MarcoDeseriis.

Gerald Raunig is a philosopher and art theorist. He works at the Zürich University of the Arts, and the European Institute for Progressive Cultural Policies (eipcp), Vienna. He is a co-editor of the multilingual publishing platform Transversal Texts and the Austrian journal Kamion. He is the author of Dividuum: Machinic Capitalism and Molecular Revolution, Vol. 1., (2016), Factories of Knowledge, Industries of Creativity (2014), A Thousand Machines: A Concise Philosophy of the Machine as Social Movement (2010) and Art and Revolution: Transversal Activism in the Long Twentieth Century (2009), all published by Semiotext(e)/MIT Press. He has also co-edited Critique of Creativity (2011) and Art and Contemporary Critical Practice (2009), both published by mayflybooks. His books have been translated into Serbian, Spanish, Slovenian, Russian, Italian, Dutch and Turkish. Many of his writings can be accessed at http://transversal.at.

Wu Ming is the pseudonym of a group of Italian authors, launched in 2000 from an offshoot of the Luther Blissett project. Unlike the multiple-use name Luther Blissett, Wu Ming stands for a defined but variable group of authors (ranging from three to five, depending on the period), active in various fields of literature and cultural activism. Since 2000, the members of Wu Ming have authored several best-selling novels, such as Q (signed as Luther Blissett), 54, Manituana, Altai, and The Army of Sleepwalkers, which have been translated into several languages. The most recent work of Wu Ming 1, No Promise This Trip Will Be Short,is an extensive investigation of the No Tav anti-high speed rail movement in Val di Susa, Italy. Wu Ming’s writings can be accessed at http://wumingfoundation.tumblr.com.

Natalie Bookchin is an artist based in Brooklyn, New York, and a Professor of Media and Associate Chair of the Visual Arts Department at the Rutgers Mason Gross School of the Arts. Her work is exhibited widely, including at MoMA, LACMA, PS1, Mass MOCA, the Walker Art Center, the Pompidou Centre, MOCA Los Angeles, the Whitney Museum, the Tate, and Creative Time. She has received numerous grants and awards, including from Creative Capital, the California Arts Council, the Guggenheim Foundation, the Durfee Foundation, the Rockefeller Foundation, the Daniel Langlois Foundation, and the MacArthur Foundation. Her most recent work Now he’s out in public and everyone can see premiered at Cinema du Reel at the Pompidou in Paris in March 2017. Her previous work, Long Story Short, premiered at the Museum of Modern Art in New York and won the Grand Prize at Cinema du Reel in Paris in 2016.

Kristin Lucas is an artist working in the realms of digital art, video, performance, intervention, sculpture, and installation. Her work has been exhibited in the 1997 Whitney Biennial, New York, and in group exhibitions at the Museum of Modern Art, Artists Space, San Jose Museum of Art, ZKM and at festivals in Amsterdam, Berlin, Mexico City, Montreal, Toronto, New York and San Francisco. She has had solo exhibitions at the Postmasters Gallery, the Or Gallery, JEMA, Windows, the O.K Center for Contemporary Art, the Foundation for Art and Creative Technologies, [Plug in] Basel, and the Institute for Contemporary Art Philadelphia. She is the recipient of several awards, including the Colbert Foundation Award for Media Arts, the Rema Hort Mann Foundation Grant for Video and Performance, and the Urban Visionaries Award for Emerging Talent. Her single channel videos are distributed by Electronic Arts Intermix, New York. Lucas lives in Oakland and New York.

Ryan Trecartin was born in 1981 in Webster, Texas, and raised in rural Ohio, where he designed costumes and sets for theatre productions in high school. He is known for videos such as A Family Finds Entertainment (2004), I-Be Area (2007),and Sibling Topics (Section A) (2009), and has been collaborating with artist Lizzie Firtch since 2000. Trecartin has received numerous awards and his work has been exhibited at theSolomon R. Guggenheim Museum, the New Museum, the Institute of Contemporary Arts Philadelphia, ZKM, the Whitney Biennial and several other venues. Some of Trecartin’s films and videos can be accessed at http://www.ubu.com/film/trecartin.html.
Curated by Marco Deseriis
Production:
Aksioma – Institute for Contemporary Art, Ljubljana, 2017
Coproduction:
CUK Kino Šiška
The conference is realized in the framework of State Machines, a joint project by Aksioma (SI), Drugo more (HR), Furtherfield (UK), the Institute of Network Cultures (NL) and NeMe (CY).
Supported by:
the Creative Europe programme of the European Union, the Ministry of Culture of the Republic of Slovenia, the Municipality of Ljubljana, Istituto Italiano di Cultura in Slovenia.
This project has been funded with support from the European Commission. This communication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
Media sponsors: Radio Študent, TAM-TAM

Janez Janša, Janez Janša, Janez Janša
Janez Janša®
Curated by Domenico Quaranta
Exhibition
18 October 2017–18 February 2018
+MSUM – Museum of Contemporary Art Metelkova, Ljubljana

Lecture
Free entrance
Komenskega 18, Ljubljana, Slovenia
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* Host event. Not part of the Aksioma Institute production programme.