Post Growth Toolkit (The Game)

Post Growth Toolkit (The Game)

20 April 2022, 2 PM-5 PM
The Academy of Fine Arts and Design, UL, Video, Animation and New Media, Tobačna 5, Ljubljana

Registration required.

Language: English

Aimed at:
art and design students, young artists, professors of visual art, new media and design, students and professionals in the fields of sociology, cultural anthropology and philosophy

Part of Tactics & Practice #12: New Extractivism
In the framework of konS – Platform for Contemporary Investigative Art

The Earth’s ecosystems are undergoing irremediable changes as a result of human development, the source of a number of crises whose consequences can be measured on the scale of the planet. Rethinking our way of coexisting with our environment requires us to re-evaluate the continuous growth of our energy footprints. These prototypes of critical games “Post Growth Toolkit” are invitations to reprogram ourselves out of the economic growth orthodoxy. The series highlights the material conditions necessary to maintain our current standard of living in order to better understand how we may reproduce these differently. At the intersection of science and speculative fiction, the “Post Growth Toolkit” game proposes to literally reshuffle our world-views and to share stories, concepts and objects that we may re-examine how we are programmed and to thus stimulate new modes of understanding. It takes the form of a tactical card game: small groups of players are invited to explore a number of key notions. The game becomes a means of transmission and collective debate intended to help participants find their bearings in a period of radical change.


  • better knowledge and critical thinking abilities about the flows of energy, matter and products in a globalised society 
  • basic notions on cradle-to-grave analysis of commercial products
  • basic notions on the links between infrastructure, industry, socio-cultural choices and ecosystems



Founded in 2012 by Nicolas Maigret and Maria Roszkowska, DISNOVATION.ORG is both an art collective and an international workgroup engaged in the crossovers between contemporary arts, research and hacking. Artist and philosopher Baruch Gottlieb joined the collective in 2018. Together, they develop situations of interference, discussion and speculation that question dominant techno-positivist ideologies in order to foster post-growth narratives. Their research is expressed through installations, performances, websites and events. They recently co-edited A Bestiary of the Anthropocene, an atlas of anthropic hybrid creatures, and The Pirate Book, an anthology about media piracy.
Their work has been presented at numerous art centers and festivals internationally such as Centre Pompidou (Paris), Transmediale (Berlin), the Museum of Art and Design (New York), Palais de Tokyo (Paris), FILE (Sao Paulo), ZKM (Karlsruhe), Strelka Institute (Moscow), ISEA (Hong Kong), Elektra (Montréal), China Museum of Digital Arts (Beijing), and the Chaos Computer Congress (Hamburg)… Their work has been featured in Forbes, Vice, Wired, Motherboard, Libération, Die Zeit, Arte TV, Next Nature, Hyperallergic, Le Temps,, Digicult, Gizmodo, Seattle Weekly,, and Filmmaker Magazine among others.



Aksioma – Institute for Contemporary Art, Ljubljana, 2022

The Academy of Fine Arts and Design, University of Ljubljana

Part of the series: 
Tactics & Practice

In the framework of:
konS – Platform for Contemporary Investigative Art

The project konS:: Platform for Contemporary Investigative Art was chosen on the public call for the selection of the operations “Network of Investigative Art and Culture Centres”. The investment is co-financed by the Republic of Slovenia and by the European Regional Development Fund of the European Union.

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